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Review of Far Cry 6

Review of Far Cry 6

 

Far Cry 6 Review

Ubisoft often sticks to what works, even if it’s repetitive. After the massive success of Far Cry 3, most of the subsequent games have felt like variations of the same formula. So, has Far Cry 6 broken this cycle? Unfortunately, not much. Despite new additions, the game has removed some beloved features. Let’s dive into the details.

Story

Far Cry 6 Cinematic

The story gives a realistic portrayal of revolutions, civil wars, and their tragic consequences. As someone familiar with the Arab Spring, the story felt personal. While well-directed and featuring strong character performances, the plot remains predictable but generally good.

Set on the fictional Caribbean island of “Yara,” the story unfolds after a 47-year revolution that left the island impoverished. The new leader, Anton Castillo, claims he will transform Yara into paradise. But his true goal is vengeance for his father’s downfall, exploiting Yara’s resources to cultivate a cancer treatment that enriches him at the cost of the people and environment.

The main antagonist, Anton Castillo, portrayed by Giancarlo Esposito (*Breaking Bad*), is compelling and charismatic. However, his limited screen time leaves players wanting more, and the final confrontation lacks impact. Unfortunately, the storytelling feels rushed, with illogical character dynamics and inconsistent pacing, weakening the narrative.

Gameplay

Far Cry 6 Gameplay

As expected from the series, Far Cry 6 offers both stealth and action-packed combat. The game introduces a vast arsenal, including quirky weapons like a CD launcher and fireworks gun, which add fun variety. Players can also customize weapons and use powerful tools like “Supremos” for massive destruction.

Companions, such as the stealthy dog “Chorizo” and the aggressive crocodile “Guapo,” provide strategic advantages. Vehicles and gear offer additional utility, but the game oddly neglects stealth mechanics, removing features like dual takedowns and body hiding.

Upgrading relies heavily on collecting resources scattered throughout the world. However, animal hunting, once a staple, now feels underwhelming with little reward. The removal of skill trees simplifies gameplay but reduces stealth-based strategies, focusing more on weapon and gear upgrades.

World and Technical Performance

Far Cry 6 World Design

Yara’s world is vast, featuring mountains, swamps, hidden villages, and cities. While visually impressive, the environments feel repetitive upon closer exploration. The abundance of activities quickly becomes monotonous, making exploration feel like a chore rather than an adventure.

Graphics are beautiful, with detailed landscapes and realistic facial expressions. However, animations lack the polish expected from modern games, and NPC interactions often feel robotic. The music fits the setting well but cannot be changed during gameplay, limiting player immersion.

Despite these flaws, the game’s localization, including excellent Arabic subtitles, deserves praise.

Final Verdict

6/10

 

Ahmed Sami

About Ahmed Sami

Hardcore Gamer